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![]() ![]() ![]() you will start with a weak gun and enough skill to keep it from breaking. Each point of this skill adds 10 units of power to the maximum capacity. for a first playthrough, pick a marine, choose the leftmost career path each year, and level up hack and maintenance to at least 2 asap. Maintenance skill also increases maximum charge that can be held in Implants, Energy Weapons and Powered Armor. * The Weapon can break at this condition.Īll ranged weapons have a minimum level of Maintenance skill required for the Disposable Tool to be used. Weapons can break in either Poor ( 2) or Terrible state ( 1). Condition level numbers are more precise and actually rounded. When a Maintenance Tool is used on a weapon, the condition of the latter is improved by the number equal to the current Maintenance skill, but not beyond Perfect condition ( 10). This value does not influence any parameters of the armament - it is merely a rough guide to how much more wear and tear it can endure before breaking (and requiring a Repair or the use of an Auto-Repair Unit). When equipped, the ammo box will display a colored dot and a number corresponding to the condition of the weapon. The current condition of a ranged weapon can be determined by moving the cursor over it in the world view or inventory.
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